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Riggity Plans

  • Chunny Baker
  • Jun 23, 2017
  • 2 min read

Have narrowed down the possible rigs to use for animation practice for my personal projects. As mentioned earlier I found a nice rigger from Vietnam who creates a variety of rigs from bipedal game characters to a assorted mix of different quad and swimming type creatures.

I will be breaking up the animation projects into three different mini projects to get some quick practice at different moments.

The first project will be using a 3D version of the classic Disney flour Sack. The flour sack was originally used in 2D animation as a test for recruits and education in animation. If a animator could express emotion and body movement with a object that is essentially a smoothed rectangle with no face. Than in theory can animate any character.

I would like to play with this flour sack rig to match animation to film to create a dancing flour sack. I enjoy dance and have been meaning to play around with dance movement for a whi;e So I thought I world tackle this craving with a unconventional shape.

This flour sack rig is called JD Flour sack rig, can be found on such websites as highend3d, or the artists gum road at this link

https://gumroad.com/l/floursackmaya


The next part of my project I would like to get practie with animating quadruple type rigs. I will be using a rig from Troung, Currently tossing up between the boxy panther, the leopard or bull rigs at the moment.

Not sure of the movement ill b trying to replicate at this moment but will be exploring body mechanics so a walk run jump type movement.


The third part of my project I will be using one of these bird rigs to create a flight animation I have always enjoyed the motion of wings. So it will be a nice exercise in trying to get the right mechanics for the the flight.


 
 
 

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